![]() ![]() Its world is made to look as if it was stitched together with wood and fabric, which adds a certain heft to its dimensional feel interestingly, few assets within it appear two-dimensional at all, and there’s very little else to compare it to in this respect. Ghost Giant looks absolutely stunning, and its exquisite visual detail feels custom-fit for PlayStation VR. Related: Whispers of a Machine Review - A New Spin on Point-and-Click By the end of its three- or four-hour run-time, Ghost Giant’s main character manages to feel like a well-rounded personality, and a worthy main character with layers to explore. ![]() Louis is most certainly the fulcrum of the entire game, and while his cutesy chirps and insecurities risks a kind of saccharine heaviness, this critique passes quickly. There is so much better VR games out there, I would avoid this game.You take the ethereal form of a massive ghost creature that has suddenly manifested itself to help Louis, a young anthropomorphic cat reminiscent of an Animal Crossing denizen, who toils on his mother’s homestead and farms sunflowers. The controls and bad visuals were enough to break my experience with the game. The game is also very short and the visuals did not impress. The game never really tells you what to do which is ok but you spend more time just randomly interacting with the environment until something initiates an sequence without really making sense. ![]() You spend most of the time trying to balance how bad it is to try and pick up items to interact with them. The game has really bad and flimsy controls. MOSS is one of my favorite VR games it's a masterpiece, and I was super excited about Ghost Giant and to be quite frank I really did not enjoy the game. I would consider myself a pretty hardcore VR gamer and my style of games that I really enjoy are Ghost Giant types with good narrative. I would consider myself a pretty hardcore VR gamer and my style of games that I really enjoy are Ghost Giant types This is an honest review. ![]()
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